You can now (finally, sorry for any delays. :P) get You Still Won’t Make It on the Mac App Store! The place which made You Probably Won’t Make It successful now has the long awaited sequel, You Still Won’t Make It. We’re very excited to finally release YSWMI on its spiritual homeland (homestore?), so hopefully we’ll see you playing from launch day. Get it here! :)
First things first, do remember to follow us on Twitter and like us on Facebook so you can get the latest Vetra Games news without having to check this place. We’re not the spammy kind of page, so you can rest assured that we won’t spam your feed with useless marketing. :)
Now that that’s been said, it’s time for the juicy news! First on the list is YSWMI Update 1. Here’s some of the new features we’ve been planning:
18 new levels:
We’ve brought the 18 ‘Classic’ levels from You Probably Won’t Make It over to You Still Won’t Make It, and trust us, they’re really, really hard. Not only that, but they’re also revamped with YSWMI’s gorgeous graphical style and full of little Easter eggs and stuff out there for you to find.
We’ve ported YSWMI to Linux! All of you Linux users should now be able to enjoy the full glory of YSWMI running natively on everyone’s favourite open source operating system. Do note that we’ve only tested it on Ubuntu but it should run fine on other distros should the required dependencies be installed.
A few extra effects upon death:
We’re keeping this a secret for now but we expect the game to be reclassified by PEGI and the ESRB due to this. :P
We’re localising the game to Japanese, adding to the existing localisations of Spanish, French and Dutch. If you live in Japan and/or have Japanese friends, don’t hesitate to show off the game and get them playing! :)
To all of you Korean speakers… we’ve got a localisation in the works for you too, but we probably won’t be able to finish it by this version. Rest assured that it’s coming one way or another!
Gamepad & bug fixes:
We’ve fixed some issues with the gamepad (MASSIVE kudos to Razey, Scytharia, and figalot for making us aware of the issue) and it should no longer cause trouble. We’ve also made the full menu gamepad-compatible.
Proper fullscreen on the Mac:
On Mac OS X, the screen will now scale to fit the screen, instead of keeping the aspect ratio as before.
YSWMI Update 2:
You should really watch out for YSWMI Update 2. It will not only include some pretty fresh graphic updates, but it’ll also include another 18 levels in the form of World 4, the Level Editor, Collectibles, and a (potential?) Greenlight campaign. So be excited…
Also, please don’t hesitate to send us your thoughts via Facebook, Twitter, Desura, the comments, and via email. We’d love to know what you think. :)