About Vetra Games


Vetra Games is a small team of indie developers. We develop games we think we’d like to play, and try to make them as polished, beautiful, immersive, and fun to play as possible. We think that’s all that’s needed.

Vetra Games was founded on September 9th, 2007.

• The DevTeam is…

Uriel Griffin (ugriffin)

I’m founder and head of Vetra Games. I’ve been making games since I can remember, I probably contributed a bit to global warming due to the copious amounts of paper I used. And I wouldn’t have it any other way, really. I also write from time to time and develop OS X apps when people ask me to. Oh… I’m also a vegetarian.

Website | Twitter | You can contact me at ugriffin at vetragames.com

Jake Almond

Jake does music and audio for Vetra Games. He’s composed some mighty good stuff, from catchy themes in They Need to Be Fed, dark, bittuney stuff for Karoshi, or beautiful dystopian flute tracks. Fun fact: did you know Jake is obsessed with budgies?

Website | You can contact Jake via his website.

We work with:

HiVE

HiVE are another small indie dev team, specialising in highly polished, hand-drawn games with high-quality sound and music. We work with them by porting their existing PC-only work to Mac, and putting it up on the Mac App Store for lucky Mac users to grab and play!

Website | Facebook | You can contact them via their website.

Jesse Venbrux (2DCube)

The creator of Karoshi, You Probably Won’t Make It, They Need to be Fed, Frozzd… need we go on? Jesse’s awesome and crazy designs continually surprise the gaming world. He works with us from time to time, and provides irreplacable advice. He works for Q-Games in Japan.

Website | Twitter | You can find Jesse via his website.

Łukasz Andrzejowski

Łukasz is a talented web designer, who designed our current website. He’s got plenty of experience, and if you ask us, he did a spankin’ good job designing it!

If you wish to hire Łukasz, feel free to check out his portfolio.