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This is a landscape. :P




Bort the block screenshot.
About Vetra Games...

Hello. We're Vetra Games, a videogame developer who makes videogames for Mac and PC.
Wait, you probably already know this, right? Right? So then, what's the story of Vetra Games?
The story begins long ago, when ugriffin founded INWFC: a forum to discuss videogames. It was during that time that the INWFC Game Division was formed, which released INWFC Breakout. The download for this game has since dissapeared, so one could consider INWFC Breakout ugriffin's first game, and a collectible. Screenshots of INWFC Breakout may still be found. Anyways, INWFC Game Division became independent and it became IGD Games. IGD games was not quite what ugriffin wanted and this Vetra Games was founded, on September 9th, 2007. Both the logo and the name "Vetra" were taken from a dream ugriffin had. Vetra Games' first "official" videogame was Qon, a Role Playing Game. Like INWFC Breakout, Qon's download link is now broken, so it is also quite a collectible.

Qon was a bit too ambitious, and naturally development was scrapped. But the dream of an open world RPG persisted. And it materialized in "Legends of Warlords", a game which was also never finished. Legends of Warlords would be back, however. Finally, Bort the Block was developed, announced, and finished. And it was torn to pieces by the critics. Bort the Block was launched on November 11th, 2007, and it became the first Vetra Game. Dissapointed by the reception to Bort the Block, ugriffin started developing Legends of Warlords... again. But this time, it would be a MMORPG. Development of Legends of Warlords took almost two years, and a testing Alpha was released. However, many DevTeam members deserted the project and it collapsed on itself.

During Legends of Warlords' development, a little "amusement project" ended up materializing as Vetra Games' second game. This game was Alien Swarmz. Developed in a single day, it was subsequently released on November 7, 2008. Ironically, Alien Swarmz was developed in three hours, and it was launched at 12:10 AM, Central Time. It has since been updated three times, with the latest version being 1.5.3.

Finally, there is Vetra Games 2010. But we don't need to write about it, do we? Because we've got 3 years now, and all that progress (or lack of progress) is reflected in what you are seeing, and playing, today. If you are reading this, you probably read this whole "story". So thanks for reading and caring. Check out the DevLog to become part of what's next for Vetra Games.

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